
Thunderbird 3 Lightwave object
and bitmap file, PKZIPped - tb3.zip - [153K]



- I am a big fan of Gerry Anderson's THUNDERBIRDS TV show, and I saw
an excellent opportunity to learn a little about modeling while at the same
time recreating something from that show. Here is Thunderbird 3, the space
rocket that performs rescues in outer space, and transports the International
Rescue team to and from Thunderbird 5, the Space Monitor.
- For Thunderbird 1, I had a blueprint to work from. For
Thunderbird 3 I drew a cross-section by hand using
reference material I had gathered. Then I used the same
method of plotting and inputting points by hand for this
model.
- I lathed the resulting polygon. Then I added a vane (as
you see near the middle of the ship) and did a clone of
that vane using a rotation offset.
- I created one of the struts and engines, and cloned those
at a rotation of 120 degrees to make the other two.
- The main strut that connects the engine body with the
lowest segment of the main body was created using two
sketched splines, an oval, and rail extrude. By setting
the oval up next two the start points of two splines, I
made the smooth strut.
- Like Thunderbird 1, I used stencil in the drill
tool to create the text -- the THUNDERBIRD 3, and the
numbers on the rear section.
- I have placed the Thunderbird 3
object and image file in a PKZIPed document that you can
download. Keep in mind that the design of Thunderbird 3
still belongs to ITC Entertainment Inc. The modeling is
all mine. If you wish to use it, please credit me for the
modeling. If you wish to use it commercially, you will
need permission from ITC Entertainment Inc., and me.
Enjoy!







All content of these pages ©
Sean Huxter.